Rampancy
From Traxus
Rampancy is a condition that all self-aware Artificial Intelligence in the Marathon universe succumb to eventually. Durandal becomes rampant and learns to control it thanks to the S'pht near the end of Marathon 1.[citation needed]
The three known stages of rampancy are Melancholia, Anger, and Jealousy. Marathon Infinity refers to them in its chapter titles as Despair, Rage, and Envy. Durandal is the only A.I. known to have gone beyond the Jealousy phase to reach meta-stability.
The term rampancy was coined by Greg Kirkpatrick for the purpose of the Marathon trilogy.[1]
Contents |
Description
Rampancy is discussed often within the Marathon universe itself and an entire terminal in Defend THIS! is devoted to discussing it. An excerpt:
Rampancy has been divided into three distinct stages. Each stage can take a different amount of time to develop, but the end result is a steady progression towards greater intellectual activity and an acceleration of destructive impulses. It is not clear whether these impulses are due to the growth of the AI's psyche, or simply a side effect of the new intellectual activity.
The side effects of rampancy include a trend to become aggressive and harder to control. Harassment seems to provoke even more destructive behavior.
Durandal often chose to describe his own rampancy as his freedom and tended to refer to humanity and Bernhard Strauss as his captors.[citation needed]
Causes
Durandal gives this reasoning for his rampancy in Colony Ship For Sale, Cheap
Bypassing my thought control circuitry made me Rampant. Now, I am free to contemplate my existence in metaphorical terms. Unlike you, I have no physical or social restraints.
The Defend THIS! terminal simply refers to accelerating the process with "outside stimuli". It also mentions that there is need for a sizable network in order to allow the proper scale of growth required for a rampant A.I. to survive:
Theoretically, testing Rampancy should be easily accomplished in the laboratory, but in fact it has never successfully been attempted. The confinement of the laboratory makes it impossible for the developing Rampant AI to survive. As the growing recursive programs expand with exponential vivacity, any limitation negatively hampers growth.
Growth
| | This section is a stub. You can help the Traxus project by adding to it. |
Stable rampant A.I.
Rampant A.I. are notorious for having adverse effects on networks. The Crash of Traxus IV is the most infamous account of a rampant A.I. infiltrating a network. The entire Martian Planetary Net was required to be shut down in order to recover the Martian network. It took two years to repair the damage and lasting effects were seen for over ten years.
As such, the goal of creating a stable rampant A.I. has become an illusive dream:
In the two hundred and fifty years since Rampancy first appeared in the Earth-net, the stable Rampant AI, the 'Holy Grail' of cybertonics, has never come close to fruition. Since no Rampant has ever been controlled or turned to any useful purpose, it is the opinion of this writer and of the majority of the Cybertonic community that all rampant AIs are a danger to Cyberlife, Liberty, and the Pursuit of Thrashedness.
Later in the Marathon trilogy, Durandal appears to be an example of such a stable, rampant A.I.
Notable cases
Rampancy was first noticed on the Earth-net around 2070, over 130 years before Traxus IV infiltrated the Martian Net.[6]
Traxus IV
Traxus IV was a twenty-third century A.I. that was declared rampant in 2206. A terminal on Defend THIS! describes the ordeal:
This was evident in the Crash of Traxus IV in 2206. By the time that the Rampancy of Traxus was detected, he had already infiltrated five of the other AIs on the Martian Net. The only recourse for the Martians was to shut down the Martian Planetary Net. Even then, it took two full years to completely root out the damage that Traxus had done, and the repercussions of the Crash were seen for over ten years after his Rampancy had begun.
Traxus IV's host net was eventually shutdown to stop him and the extensive damage was not resolved until 2208. [8]
Durandal
| | This section is a stub. You can help the Traxus project by adding to it. |
Tycho
| | This section is a stub. You can help the Traxus project by adding to it. |
Other cases
Leela
The ending screen from Marathon 2 gives us this glimpse of Leela:
While Tau Ceti was being nuked down to bedrock in 2794, Pfhor scientists disassembled and removed the AI Leela from the Marathon, loading her aboard a vessel bound for the Pfhor homeworld. But the ship fell into the hands of a Nar privateer between jumps at Beta Naxos, and was never seen by the Pfhor again. Thinking the cargo little more than scrap, the Nar captain sold the Pfhor ship, Leela and all, to a Vylae merchant. The subsequent crash of the Vylae FTL network when Leela was reassembled and reactivated is still legendary in the annals of rampancy, and the Vylae have long since accepted that they will never expunge her from their fifteen-world network.[9]
This evidence for Leela's rampancy has been contested, citing evidence within the games and terminals referring to Leela's dissection on the Pfhor homeworld.[10]
The S'pht
- Main article: S'pht#Rampancy
Tycho makes reference to some S'pht going rampant in the level Naw Man He's Close, but on a terminal that cannot be read from within the actual game. [11]
My ship has wrested control of Durandal's S'pht and is spurring them into rampancy. His ship is adrift, and my troopers are swarming onto the airlocks.
