Marathon
From Traxus
- This article is about the game Marathon. For the information about the ship, see UESC Marathon.
| Marathon | |
somewhere in the heavens...they are waiting | |
| Engine: | Marathon 1 |
|---|---|
| Levels: | 27 |
| A1-compatible? | M1A1 port |
| Developer: | Bungie |
| Initial Release: | |
| Latest Release: | |
| Status: | complete |
| What's New: | M♫OPSTW |
Marathon (retroactively called Marathon 1) is the first game in the Marathon trilogy and was shipped December 21, 1994[1] for Macintosh computers. The game has a total of 27 levels in 6 chapters.
In 2005, Bungie released Marathon as a free download through the Trilogy Release. The original game only runs on versions of Macintosh System Software prior to Mac OS X, but a fan-created port called M1A1 exists which can be run on other systems using Aleph One.
Contents |
Overview
| | This section is a stub. You can help the Traxus project by adding to it. |
Engine
| | This section is a stub. You can help the Traxus project by adding to it. |
Levels
The levels are split into six chapters: Arrival, Counterattack, Reprisal, Durandal, The Pfhor, and Rebellion. Note that the Marathon engine numbers levels from 0, as opposed to the more conventional 1 used in the Marathon 2 and Infinity engines.
| I | Arrival | |
| 0 | Arrival | |
| 1 | Bigger Guns Nearby | |
| 2 | Never Burn Money | |
| II | Counterattack | |
| 3 | Defend THIS! | |
| 4 | Couch Fishing | |
| 5 | The Rose | |
| 6 | Smells Like Napalm, Tastes Like Chicken! | |
| 7 | Cool Fusion | |
| 8 | G4 Sunbathing | |
| 9 | Blaspheme Quarantine | |
| III | Reprisal | |
| 10 | Bob-B-Q | |
| 11 | Shake Before Using... | |
| IV | Durandal | |
| 12 | Fire! Fire! Fire! Fire! Fire! | |
| 13 | Colony Ship for Sale, Cheap | |
| 14 | Habe Quiddam | |
| 15 | Neither High nor Low | |
| V | The Pfhor | |
| 16 | Pfhor Your Eyes Only... | |
| 17 | No Artificial Colors | |
| 18 | Unpfhorgiven | |
| 19 | Two Times Two Equals... | |
| 20 | Beware of Low-Flying Defense Drones... | |
| 21 | Eupfhoria | |
| 22 | Pfhoraphobia | |
| 23 | Ain't Got Time Pfhor This... | |
| VI | Rebellion | |
| 24 | Welcome to the Revolution...... | |
| 25 | Try again | |
| 26 | Ingue Ferroque |
Music
The music in Marathon was composed by Alex Seropian.[citation needed]
The format of Marathon's "Music" file is based on the MIDI format, which means that the file contains instructions for generating the music, rather than any actual audio data. The instructions are interpreted by the user's QuickTime install; because of this the sound of the music depends on which version of QuickTime the user has.
The CD release of Marathon included enhanced CD audio versions of seven of the original music tracks. However, Seropian has asked fans to not post these tracks online.[2][3]
Volunteers series
In 2001, a number of Marathon's Story Forum members worked together to create Marathon Volunteers, a series of forum threads discussing the game's levels in detail.
External links
| | This article about a scenario is a stub. You can help the Traxus project by expanding it. |
Categories: Scenarios for Marathon 1 | Scenarios for Aleph One | Complete scenarios | Scenarios with new physics | Scenarios with new monsters | Scenarios with new music | Scenarios with new objects | Scenarios with new sounds | Scenarios with new textures | Scenarios with new weapons | Articles with section stubs | Articles with unsourced statements | Scenario stubs
